AI Insights · Timothy · April 2024
Top 5 Paid Games on Android in Spain: Q1 2024 Performance
Discover the performance metrics of the top 5 paid games on the Android platform in Spain during the first quarter of 2024, including downloads, revenue, and active users.
In the first quarter of 2024, the top 5 paid games on the Android platform in Spain showcased varied performance trends in terms of downloads, revenue, and active users. Below, we delve into the specifics for each game, based on data from Sensor Tower.
Minecraft
Minecraft experienced fluctuations in weekly revenue, starting at approximately $9.8K in early January and ending the quarter at around $8.6K. Weekly downloads peaked at 787 in the second week of January, with a notable dip mid-quarter before stabilizing around 586 downloads by the end of March. Active users saw a steady increase from 30.3K in early January to 35.3K by the end of the quarter.
Geometry Dash
Geometry Dash had a declining trend in weekly revenue, beginning at $1.9K and dropping to about $743 by the end of March. Downloads followed a similar pattern, with initial downloads around 1.2K, decreasing to 380 by the last week of March. Active users for the game decreased from 31.2K in early January to 25.6K at the end of the quarter.
RFS - Real Flight Simulator
RFS - Real Flight Simulator maintained a relatively stable weekly revenue, with minor fluctuations, starting the quarter at $574 and ending at $605. Downloads saw a peak of 398 in the second week of January, but generally trended downward, settling at 154 in the final week of March. Active users showed a slight decline, moving from 687 in early January to 460 by the end of the quarter.
Grand Theft Auto: San Andreas
Grand Theft Auto: San Andreas had a consistent weekly revenue trend with minor fluctuations, starting at $519 and ending at $418. Downloads were relatively low, peaking at 194 in the first week of January and dropping to 90 by the end of March. Active users showed a declining trend, beginning at 554 and tapering off to 366 by the end of the quarter.
Stardew Valley
Stardew Valley's revenue saw an increase towards the end of the quarter, starting at $404 and peaking at $938 in the last week of March. Downloads also increased from 399 in the first week of January to 295 by the end of March. Active users showed a slight decline from 2.7K in early January to 2.3K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.